![]() PS4 Pro and PS5 players might even get a boosted experience due to the consoles’ additional power.Ī little disclaimer though, as with any virtual reality game, some players can experience motion sickness while wearing the headset. We do want to note that our playthrough was on a base PlayStation 4. Any ghosts you may encounter are joyfully gruesome, and the entire aesthetic goes hand in hand with the tension and atmosphere being created. ![]() The mansion itself has a Victorian-gothic appeal and there is always something to look at, from huge oil paintings to random notes strewn across the place, and these visual distractions are a godsend considering you’ll be spending most of the time walking through corridors. While you’re being scared within an inch of your life, it has to be said that Layers of Fear VR is certainly a game to be admired visually. While some of the horrors are predictable (going against the advice scrawled on the walls isn’t recommended), it did leave me anxious to such an extent I dreaded taking off the VR headset for fear that something had sprung out of the TV. It does pack a lot in and as a result, you are a nervous wreck by the end of the game due to the sheer amount of jump scares and ghostly encounters. Layers of Fear VR has a relatively short run time of around five hours, spanning six chapters. Needless to say that as you progress, you realise that thing you thought you saw out of the corner of your eye – well, it was there. They start relatively innocently doors slamming, writing on walls, and paintings changing shape, but as you progress objects start being thrown and entire rooms begin to change shape. This new found motivation lasts until you reach your first room however, as unnatural happenings start occurring almost immediately. When you start exploring the mansion it seems normal enough, walking corridors with an air of determination to finally get this painting done. The main aim of the game is to explore your mansion and gather the materials to create the masterpiece you have been obsessing over by solving simple puzzles. You gradually unravel what could have happened to your family, but being a horror game, pieces of information are deliberately ambiguous in order to allow for multiple endings. But our artist begins his descent into madness shortly after seeing the blank canvas and the fun and games begin. After a brief introduction to the home you set about crafting your latest portrait, planned to be your magnum opus. We quickly learn that you had a wife and daughter but they are no longer at the house. Knowing that the house is yours because you were a successful artist is somehow not comforting, but I can’t quite tell you why. + Well crafted sense of tension throughoutĪs all good horror films start, you arrive at a big stately home in 1920s New York, on a particularly stormy night. ![]() So when Bloober Team reached out and asked us to test their first-person psychological horror Layers of Fear VR, a game about an artist being terrorised by his own insanity and ghostly beings, I felt it was time to strap on the PlayStation VR headset and my big boy pants. I cannot handle characters being either haunted or terrorised by their own insanity. but when it comes to physiological horror with atmospheric buildups and unbearable tension, I fall apart faster than an M. So I can handle my jump scares, werewolves, aliens and body dismemberments. The ones where there’s a slow, methodical killer on the loose who always manages to kill unwitting teens, despite never breaking a sweat – those are my jam. Let me tell you a little about myself along with my love of video games, I’m a massive fan of gory horror movies.
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